Ryan Chapman
Ryan Chapman
Character artist and toy maker
Austin, United States

About

I make toys and do some game art.

Skills

Character Modeling3D ModelingDigital SculptingHard Surface ModelingTexturingUV MappingRetopologyHandpainted texturesPBR TexturingToy DesignToyConcept sculpting

Software proficiency

ZBrush
ZBrush
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Blender
Blender
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
Maya
Maya
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
Keyshot
Keyshot

Productions

    • Video Game
      Dimensional Double Shift
    • Year
      2024
    • Role
      Senior Artist
    • Company
      Owlchemy Labs
    • Video Game
      Micro Machines: Mini Challenge Mayhem
    • Year
      2024
    • Role
      Character Artist
    • Company
      WIMO
    • Video Game
      Battle Bows
    • Year
      2023
    • Role
      Lead Character Artist
    • Company
      WIMO
    • Mobile Game
      RPG Dice: Heroes of Whitestone
    • Year
      2022
    • Role
      Character Artist
    • Company
      WIMO
    • Mobile Game
      Monster Battle World
    • Year
      2020
    • Role
      Character Artist
    • Company
      KingsIsle

Experience

  • Lead 3D Artist at Owlchemy Labs
    Austin, US
    March 2024 - Present

  • Senior Character Artist at WIMO Games
    Austin
    February 2021 - January 2024

  • Associate Character Artist II at KingsIsle Entertainment
    Austin, United States of America
    January 2019 - January 2021

  • Freelance Sculptor at Self
    September 2014 - January 2019

  • Adjunct Professor at Mount Ida College
    Newton, United States of America
    September 2016 - December 2017

    Taught 3D Modeling 2

    Digital Sculpting

    History of Games

  • Contract Sculptor at Hasbro
    Pawtucket, United States of America
    August 2015 - August 2016

Report User